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Old Jan 22, 2008, 10:50 PM // 22:50   #1
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Default A skill to stay alive in AB?

Ive tryed using Healing sig in ab and it doesnt work out so well. I get in groups with monks and the monks either smite or they heal random people. Now Im not going to bring up the whole HH/HB thing here because I know this is flame city for w/mo. What can i use to stay alive in ab its kind of annoying not being able to kill a sin or a derv.....Ive been playing my war two years it almost seems like they have been pushed aside for the dervs and sins. Thanks ~King Cylon
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Old Jan 22, 2008, 10:53 PM // 22:53   #2
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Go with a good prot hybrid monk, or use heal sig, or both. I'd heavily suggest the monk.
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Old Jan 22, 2008, 10:55 PM // 22:55   #3
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Don't use HealSig mid-battle if your being hit.

No, they haven't been pushed asside for derv's and sin's because warriors can do better!

Go get guildie monk?
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Old Jan 22, 2008, 10:59 PM // 22:59   #4
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if u really want self heal, drop tactics/healing prayrs (please don't tell me you use them) and spec W/D earth prayrs for vital boon and signet of pious light
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Old Jan 22, 2008, 11:13 PM // 23:13   #5
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Quote:
Originally Posted by Alex the Great
if u really want self heal, drop tactics/healing prayrs (please don't tell me you use them) and spec W/D earth prayrs for vital boon and signet of pious light
Or spec into Wind Prayers to get Natural Healing if you know that you won't have any people enchanting you (and if there are people enchanting you such as a Prot Monk, you're fine anyway).

On a different note, Restful Breeze, although not good for casting mid-battle, is also a decent choice. If you see a Sin running at you, cast it on yourself and wait out the spike, then try to cripple them or get a speed boost up to take them down while they're running. Since AB is seen as a series of short skirmishes with long runs inbetween, Restful Breeze is also useful if you get hit with heavy degen while running to a shrine (such as a Ranger who hit you with Apply Poison and/or Burning Arrow while you're running by). Just cast it on yourself and keep going.
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Old Jan 22, 2008, 11:53 PM // 23:53   #6
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like they said, if you dont know how to use healing sig go W/D and use vital + sig of pious light.
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Old Jan 22, 2008, 11:55 PM // 23:55   #7
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Natural Healing is your best bet, same profession as Rending Touch anyway so why not use it?
even if you are enchanted, 10 energy isnt too bad as your only other energy skills should be frenzy and bull's... both cost 5 and give you plenty of time to recharge your energy
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Old Jan 23, 2008, 12:51 AM // 00:51   #8
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Yup yup, Natural Healing.
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Old Jan 23, 2008, 03:18 AM // 03:18   #9
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Rush. You'll rarely find snares since all rangers are probably packing Barrage and eles are packing ele attunement. Main thing you won't outrun are all the AoB Dervishes running around
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Old Jan 23, 2008, 03:29 AM // 03:29   #10
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If its dervish and sins that are spiking you when you heal try bringing [skill]Wary Stance[/skill] to cover your use of Healing Signet
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Old Jan 23, 2008, 05:17 AM // 05:17   #11
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Quote:
Originally Posted by Crom The Pale
If its dervish and sins that are spiking you when you heal try bringing [skill]Wary Stance[/skill] to cover your use of Healing Signet
Wary Stance ends when you use a skill. [skill]Disciplined Stance[/skill] is a better option.

Personal favorites:


Warrior/Dervish

Strength: 8
Axe Mastery: 14 (12+2)
Wind Prayers: 10

Frenzy (Warrior other)
Harrier's Haste (Wind Prayers)
Bull's Strike (Strength)
Rending Touch (Dervish Other)
Eviscerate [Elite] (Axe Mastery)
Executioner's Strike (Axe Mastery)
Disrupting Chop (Axe Mastery)
Natural Healing (Wind Prayers)

Warrior/Elementalist

Strength: 3
Swordsmanship: 13 (12+1)
Tactics: 14 (12+2)

Crippling Slash [Elite] (Swordsmanship)
Gash (Swordsmanship)
Final Thrust (Swordsmanship)
Shock (Air Magic)
Disciplined Stance (Tactics)
Frenzy (Warrior other)
Sprint (Strength)
Healing Signet (Tactics)

Last edited by JR; Jan 23, 2008 at 05:22 AM // 05:22..
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Old Jan 23, 2008, 09:44 AM // 09:44   #12
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my findings: playing anything else than a ranger in AB is just terrible.
I've tried it with warrior, but you will always end up fighting riposte warriors, dervish and ele tanks.. A ranger pounds all of these into the ground.

Last edited by deluxe; Jan 23, 2008 at 09:48 AM // 09:48..
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Old Jan 23, 2008, 02:15 PM // 14:15   #13
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[QUOTE=JR]Wary Stance ends when you use a skill. [skill]Disciplined Stance[/skill] is a better option.

QUOTE]


Wary stance does end when you use a skill, however it doesn't count Healing signet as being used untill it grants the HP.

While it is running it blocks 100% of attack skills, which are what deal the most dmg to you and where all interupts derive from, save spells.

While you may not require any energy if you have even Frenzy in your skill bar the bonus +5energy returns for every block, not only covering the cost of the skill itself, can replenish you enough to kill whomever is attacking you.
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Old Jan 23, 2008, 02:18 PM // 14:18   #14
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Quote:
Originally Posted by Alex the Great
if u really want self heal, drop tactics/healing prayrs (please don't tell me you use them) and spec W/D earth prayrs for vital boon and signet of pious light
Vital boon in pvp is failure just use healing breeze
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Old Jan 23, 2008, 02:50 PM // 14:50   #15
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Quote:
Originally Posted by The Arching Healer
Vital boon in pvp is failure just use healing breeze
Healing Breeze is pretty failure too. Natural Healing or Healing Signet.
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Old Jan 23, 2008, 02:55 PM // 14:55   #16
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Natural Healing is the best warrior self-heal by far.
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Old Jan 23, 2008, 03:31 PM // 15:31   #17
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Quote:
Originally Posted by The Arching Healer
Vital boon in pvp is failure just use healing breeze
lol that's the most hillarious post ever.
a whammo saying something else is a failure and recommending whammo instead
you are a failure, just letting you know...
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